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Everpath [EVR]
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Typology New 0 words Everpath
Registered by anonymouse on 16 December 2018
Language type Engineered Language (Englang)
Species Human/humanoid
About Everpath Everpath is an englang which strives for simplicity, information density, ease of pronunciation, and artistry in script.

Characters connect to form continuous lines, broken between words, similar to cursive script. Characters have 2 forms (up and down) and 3 pronunciations (voiced, vowel, unvoiced) each. Each character travels between the center of the line and either the top or the bottom. When traveling to the center, the character's vowel pronunciation is used. When traveling to the top and bottom, voiced and unvoiced pronunciations are used respectively. Each pronunciation corresponds to the same phoneme in all cases, aside from stress.

The meaning of a word is essentially determined by specifying things about the word, in the order of the characters, until a satisfactory description is reached. For example, the word for lily, transcribed in IPA as "usæx".
First, the "u" is added to indicate that it's a concrete noun.
Second, the "s" is added to narrow it down to non-animal life.
Third, "æ" is added to show it's a flower.
Finally, "x" is added which makes it a lily.

Theoretically this could get as specific as we need it to be- maybe there's a specific species of lily we want. All we need is a couple more characters. The goal is for no combinations of characters to be wasted, providing high information density.

The characters each have symbolic meaning- the eight distinct characters each have an element attributed to them, one of Fire, Water, Earth, Air, Light, Dark, Energy, and Matter. Said symbolic meanings influence which characters create which words, to an extent. If we replace the "x" in "usæx" with "ð", a "Dark" letter, we get the word for cactus. Dark, in this case, is associated with pain and destruction, so it makes logical sense for a cactus to have that letter attributed to it. As an extra note, voiced letters generally have more to do with their element than their unvoiced counterparts.
Sample of EverpathCan't find any yet.
Latest vocabularyNo words yet.
Phonology
ConsonantsBilabialLabio-
dental
DentalAlveolarPost-
Alveolar
Velar
Plosive p b     t d   k g
Fricative   f v θ ð s z ʃ ʒ x ɣ
VowelsFrontNear-
front
CentralNear-
back
Back
Close i       u
Near-close   ɪ   ʊ  
Close-mid e        
Open-mid         ʌ
Near-open æ   ɐ    
Orthography
Below is the orthography for Everpath. This includes all graphemes as defined in the language's phonology settings - excluding the non-distinct graphemes/polygraphs.
 EverpathOrthography
Aa
Air-M
/æ/
Bb
Water-T
/b/
Cc
Light-T
/ʒ/
Dd
Fire-T
/d/
Ee
Earth-M
/e/
Ff
Air-B
/f/
Gg
Matter-T
/g/
Hh
Light-B
/ʃ/
Ii
Fire-M
/i/
Jj
Energy-T
/ɣ/
Kk
Matter-B
/k/
Mm
Dark-B
/θ/
Nn
Dark-T
/ð/
Oo
Light-M
/ɐ/
Pp
Water-B
/p/
Rr
Dark-M
/ʌ/
Ss
Earth-B
/s/
Tt
Fire-B
/t/
Uu
Matter-M
/u/
Vv
Air-T
/v/
Ww
Energy-M
/ʊ/
Xx
Energy-B
/x/
Yy
Water-M
/ɪ/
Zz
Earth-T
/z/
✖ Unknown alphabetical order
    Typological information for Everpath

    Base counting systemOther
    NasalsNo nasal phonemes
    Primary word orderSVO
    Syllable structureSimple (CV)
    Primary writing systemConscript

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